Tag Archives: clients
Microsoft and Apple have a lot to answer for. Yes, Xerox PARC created Bravo, seen as the first WYSIWYG (what you see is what you get) interface, but Microsoft and Apple made WYSIWYG the expected interface putting content into a computer. What we called “word processors” were actually desktop publishers, giving users the ability to see on the screen something very similar to what would come out on the printer.
That user expectation crept into the world of web designers with HotDog, WYSIWYG content management systems (CMS) and phrases like “above the fold”.
At the time none of us were thinking about screens as their own medium. WYSIWYG refers to paper. “Above the fold” refers to paper. Websites have nothing to do with paper and WYSIWYG should have no place in creating websites.
Design can be a difficult job to get a hang of. There are no apprenticeships, hardly any mentors, and people guard their experience jealously because it’s a competitive advantage.
Now there’s Dear Design Student, a new publication featuring working designers (including yours truly) who take the time to answer the questions that have been on your mind. The writing team includes Erika Hall, Jennifer Daniel, Dan Mall, Mike Monteiro, and Liam Campbell — all very talented people with a wealth of experience to share.
If you’ve got questions about the business and practice of design, head on over and ask a question.
Empathy is a powerful word, and a strong emotion. It’s the ability to understand what someone else might be thinking. It’s being able to understand how someone else might feel, or how they might respond to a given situation. It is rarely one’s first response; it requires a certain spark of selflessness.
And it’s fundamental to the way that we view design. To be able to do great work, we need to understand and empathise with our audiences, the users of the products and websites we design, and importantly, our clients.
We at Floate think that learning to better empathise with people who are not designers is a path to growth as designers. That’s why 18 months ago, we started what we think is an unusual design event – one where it’s not designers telling other designers about how annoying their clients are.
The Nudge is an on-stage conversation with someone who works on the client side; it’s a chance for clients to tell us what challenges they face, and for designers to find out what goes on behind closed doors. This way, we can get an understanding of how and why the decisions that affect our work are made.
The on-stage guests are never Floate clients. This isn’t a showcase for us. We do this because we want designers, including ourselves, to understand the context that we work in, and to start to empathise with what clients experience on their side of the project. In a sense, The Nudge is the antidote to the poisonous attitude that gave rise to Clients from Hell.
We’ve also expanded our reach a little and created a podcast where we talk to non-designers about their experiences working with designers, and listen to their views on subjects designers could know more about. We’ve spoken with Marketing Professors and sex workers, and a range of people in between. Even founders of startups. Through it all, we find we learn the most when we ask non-designers what they think designers ought to know about their world.
Tomorrow night (September 25), our guest is Sean Hall. Sean is the General Manager of Brand Marketing at Telstra –– he’s going to talk to us about what it’s like to work on a rebrand as large as Telstra’s, and the challenges that can arise when working with external design teams. We’re very grateful he can join us and hope you can come along. I’m buying the drinks.
Now that we’ve posted our second (or third depending on how you count these things) episode, it’s time to tell you about our podcast, The Nudge. Way back when we started The Nudge events, we wanted to be able to share the ideas behind them with more than just those people who were able to attend on the nights.
So we recorded the events.
And then we started thinking about a podcast where we talked about being a better designer (and making the world a better place). And the result is the Nudge Podcast. On our podcasts Josh Kinal, Jerome Lebel-Jones, and Ross Floate grapple with the issues related to being a better designer, and we ask special guests from around the world for their perspective as well. What kind of issues? Issues like inspiration, trust, being wrong, and the nature of responsibility.
As we continue to present our events, we’ll keep including the audio from the live interviews as special episodes to our podcast – you can hear Elise Peyronnet from Melbourne Music Week on Episode 0.
Future episodes of the podcast (yes, they’re already recorded and in the can) include Ned Dwyer from Tweaky.com, Chris Clarke (now of Black Pixel), Brad Ellis of Pacific Helm, Jayne Lewis of Two Birds Brewing, and Associate Professor Peter McGraw of the Humor Code. You can listen to the podcast at the website, follow via rss or you can subscribe on iTunes.
Are you interested in being a guest on The Nudge? Do you have something you’d like to hear discussed? We’re all ears. Drop us an email, or let us know in the comments.